Game made for Linux Game Jam 2019
  • C++ 88.8%
  • CMake 7%
  • GLSL 4.2%
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2019-08-27 21:08:05 +02:00
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FBC Add rock and water separatly. All render well. Next step, ship moving, 2019-04-19 00:09:50 +02:00
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LinuxGameJam-2019

pipeline status

Game made for Linux Game Jam 2019

FBC - Fly, Boost and Crash

This game will feature a flying "space" ship, above water.

The goal is to go as far as possible from original position. The ship has a fuel gauge that will decrease over time.

Mechanics

All mechanics are list in order of priority:

  1. The player will control a flying "sea?" ship
  2. The ship consume fuel over time
  3. Obstacle force the player to move the ship
  4. The ship can use "boost"
  5. The ship can recharge fuel with item
  6. The ship can shoot stuff
  7. Enemies?
  8. This list is long enough

Credit

To start the project I have used Glitter.